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![]() ![]() The thing is, I don’t want to notice them, I really don’t. Stefan Strandberg: I think the moment when I actually started in this industry was the moment when I started noticing sounds in games, and especially bad ones. Let’s read:ĭesigning Sound: Stefan, please give us an introduction of you and your career, and tell us how you get started in the game audio industry. We talk about the new challenges the, the recordings, dialogue, implementation and more. That’s because I wanted to talk with Stefan Strandberg, the audio director on the game. ![]() The game is really great and addictive! and the sound is also fantastic. Some days ago I’ve been playing Battlefield: Bad Company 2.
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